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Rogue Legacy (2013) PC скачать торрент бесплатно

ќпубликовал: јдмин | ƒата: 27-02-2015, 11:09 | ѕросмотров: 459



√од выпуска: 2013
∆анр: »нди, 2D, Ёкшен, јркада, ѕлатформер, ѕриключени€
–азработчик / »здательство: Cellar Door Games
ѕлатформа: PC

¬ерси€: 1.0.13

“ип издани€: ѕиратка
язык интерфейса: –усский (јвторы перевода: Ѕaton, parabashka, AndruMouse, Upachko, Lord_Draconis, siemens, Oblitus, grassy, Dzirg, jaiton, sprayer)
“аблэтка: Ќе требуетс€

—истемные требовани€:
ќ—: Windows XP / Vista / 7
ѕроцессор: с тактовой частотой 2 GHz
ќперативна€ пам€ть: 2 Gb
¬идеокарта: NVIDIA GeForce 8800 GTX / ATI Radeon HD 4770
∆Єсткий диск: 200 Mb свободного места
«вукова€ карта: люба€ совместима€ с DirectX9.0c

ќписание:
Rogue Legacy - это игра, в которой каждый сможет стать героем.  аждый раз, когда ¬ы умираете, ваши дети продолжают ваше дело.  аждый ребЄнок уникален. ќдин может быть дальтоником, другой близоруким... ќни даже могут быть карликами. Ёто нормально, т.к. никто не идеален, и ¬ы не должны быть идеальны, чтобы пройти эту игру. Ќо ¬ы должны быть чертовски хороши, потому что эта игра ужасно сложна.   счастью, после каждой смерти, на собранное золото можно улучшить ваш замок, дава€ вашему ребЄнку больше шансов на победу. Ќо ¬ы не должны слушать мен€, просто попробуйте...

ќсобенности игры:
Х ¬аши дети отомст€т за вас, после вашей смерти! ƒаже, если они будут не совсем полноценными. ¬ы же всЄ равно будете любить своего ребЄнка - дальтоника, или страдающего гигантизмом, не так ли?
Х —пециальный алгоритм дл€ генерации нового замка.  аждое прохождение будет другим.
Х ѕор€дка 8 классов персонажей, со своими специальными возможност€ми, от которых будет зависеть ваш стиль игры.
Х “онны лута и разнообразных вещей.
Х ќбширное дерево скиллов.
Х Ќова€ игра .
Х »зменение персонажа при помощи рун и других плюшек.
Х ѕоддерживаетс€ джойстик.
Х  уча юмора.
Х  Ћќ”Ќџ!

changelog

v1.0.13
Major Changes:
Х Implemented some non-trivial optimizations to increase game performance
-(Smarter sprite batching)
-(Merged several spritesheets to reduce texture swapping)
-(Additional minor tweaks to reduce GPU load)
Х Fixed bug where corrupt backup saves would get players into endless save corruption loops
Х Forced flushing to OS stream for backup files to (hopefully) reduce the chances of a backup save corrupting
General Fixes:
Х Fixed bug where gold would very rarely go into the negatives, resulting in a crash
Х Removed normal mapping effects from the content pipeline
Х Fixed bug where you could exit the axe carnival room, resulting in odd game behaviour
Х Fixed bug where you could talk to shop keeps and architect while in mid-dash, resulting in a crash
Х Fixed bug where beating the last boss would zero out your traits
Х Fixed bug where money bags were not animating properly upon landing
Х Fixed bug where beating the game with the compass item would result in a crash when starting a new game

v1.0.12c
General Fixes:
Х Forgot to actually disable DInput controls when turning it off in the options menu

v1.0.12b
General Fixes:
Х Fixed bug where game would crash if the DirectInput device was removed mid-game
Х Fixed bug where running the game with a DirectInput device was causing slowdown
Х Fixed bug in a 1x3 room where you could not fall through a specific platform
Х Fixed bug where game would sometimes crash when dying (again)

v1.0.12a
General Fixes:
Х Added error trapping to handle crashes when the DirectInput device was not being initialized properly
Х Fixed bug where deadzones were accidentally disabled from the last patch
Х Game no longer goes into screensaver mode while active
Balance Changes:
Х Lowered the cost of upgrading Haggle by a small amount
Х A few spelling fixes to make the Lich;s abilities more clear

v1.0.12
Major Changes:
Х Added support for DirectInput controllers (toggle-able from options screen)
Х Alexander will now spawn higher level mobs on NG and above
Х All bosses now break Paladin secret move, not just the final boss
Х Fixed bug where controller hardware was being polled too often, resulting in significant lag for some systems
General Fixes:
Х Optimization tweaks to rendering. People should find a small improvement to framerate
Х Typo fixes to profile card crit chance
Х Fix to game sometimes crashing during Alexander fight
Х Fixed bug where beating the game with Calypso;s compass would crash the game
Х Fixed bug where architect fee could carry over to NG
Х Fixed bug with architect fee text overlap on NG bonus
Х Typo fixes in Journal, and Paladin, and Translocator spell deion
Х Alexander boss floor and roof lowered to prevent him from going too low
Х Enemies that are split during timestop are now immune to timestop until it;s reactivated (Feature)
Х Enlarged projectile pool
Balance Changes:
Х Architect fee raised from 30% to 40%

v1.0.11
Major Changes:
Х Fixed bug where the player could kill a boss and die at the same time
Х Fixed bug where game would crash when entering the lineage screen if the audio engine failed to initialize
Х Implemented another check for skill tree corruption
Х Fixed bug with back up save system if player data was corrupt from the very start
Х Fixed bug where back up save system didn;t work properly on corrupted maps and map data
General Fixes:
Х Message box will now appear if the game crashes
Х Fixed bug where crash logs were not being generated if the game crashed inside its constructor
Х Fixed bug where Paladins could block their own spells
Х Fixed exploit where player could drop through platforms while controls were locked
Х Fixed bug where impact effect resource pool ran out of resources
Х Fixed bug where Item drop Manager resource pool ran out of resources
Х Typo fixed for Death Defy
Balance Changes:
Х Shinobi can no longer get the timestop spell
Х Dragon fireball spam re-enabled
Х Knight Special drain rate tic raised from 3 to 6
Х Assassin Class spell initialization cost lowered from 10 to 5
Х Assassin Class spell tic rate raised from 5 to 7
Х Asassin mana pool lowered from 0.75 to 0.65
Х Barbarian Special raised from 15 to 20
Х Mage Int bonus lowered from 1.3 to 1.25

v1.0.10a
General Fixes:
Х Fixed bug where game would occasionally crash when entering the castle
Х Fixed bug where people were getting the Rhabdophilia achievement at the start of the game (STEAM ONLY)

v1.0.10
Major Changes:
Х Back up saving Re-enabled. If the game fails to load properly, it will automatically attempt to load a back up save file
Х Game will announce an error if it fails to save your game 3 times in a row
General Fixes:
Х Fixed bug where the game would crash on people who had set their OS language settings to Turkish
Х Numpad now configurable in key bindings list
Х Trait Tourettes changed to Coprolalia
Х Typo fix for Alektorophobia
Х Fixed exploit with invulnerable assassin
Х Fixed bug where saves no longer worked if you ran game with an argument passed in the command line
Х Fixed bug where Special class could lose their special spell when getting a new spell
Х Fixed Boss sfx not being adjusted by SFX volume settings
Х Fixed carnival exploit with special class
Х Fixed Final boss fight making player clip through wall during cutscene in special places
Х Fixed special class having no spell delay
Х Fixed exploit with Barbarian special destroying all targets in carnival room
Х Fixed bug where game would sometimes crash when exiting outside entrance
Х Dragon armor bug fix. Armor raised from 68 to 78
Х NG Difficulty raised slightly
Х NG Difficulty raised significantly
Х Down Strike Up text updated
Х Mage INT bonus reduced from 1.35x to 1.3x
Х Fix 1x2 map with barrels letting player jump out of the world
Х Fix 2x3 map block spawn bug
Х Typo fixes in skill tree (assassin, miner, etc.)
Х Time stop mana drain tic rate raised from 7 to 8
Х Red teleporter random crash bug fixed
Х Fixed bug where Ice and Fire wizarsd projectiles would die in their hands if you ran into them
Х Dying death crash bug fixed
Х Fixed bug where game wouldn;t load properly if Game Config was empty
Х Security check to make sure game doesn;t crash on RunGameOver
Х Fixed bug where potion up and downstrike up deions were not updating properly
Х Min mana and health capped at 1. You can no longer go into the negatives
Х Fixed bug where hazards could deal 0 in special circumstances
Х Fixed bug with projectiles sometimes being fired backwards
Х Fixed bug where equipping blood equipment would screw up HUD in blacksmoith screen
Х Fixed bug with last boss where you could take damage if you were in a bad position when you beat him
Х Fixed bug with last boss and time stop
Х Disabled all Class Skills in carnival room
Х Fixed bug with mana loss appearing if crowstorm was cast in an empty room
Х Dwarf holes removed in 2x2 room
Х Last boss now drops less mana potions

v1.0.9
Major Changes:
Х Game should no longer require administrator access to run
General Fixes:
Х Fixed bug to total time counter, if starting second playthrough immediately
Х 3 playthroughs difficulty increased
Х Assassin buffed. Starting crit chance raised from 10% to 15%
Х Fixed bug where chest room would sometimes cause game to crash
Х Removed accidental debug keys
Х Fire Shield mana cost raised from 5 to 6 per tick
Х Dementia earth wizards removed
Х Chest Elf reworked. Will only take a maximum of 25% gold now, and payout raised from 200% to 300%
Х Factual error fixes for portrait rooms

v1.0.8
Major Changes:
Х Audio mastered
Х New CDGSplash sfx
Х Fixed Compass bug exit room
Х Fixed bug where if Graphic Virtualization failed multiple times in a row, your BG and FG disappeared
Х Volume leveled
General Fixes:
Х Added walk audo to remaning Knights and attenuation
Х Fixed special helm not being displayed on lineage or profile card
Х Fixed chests playing sfx twice
Х Fix to internal game timer. It now tracks your time correctly. This will only apply to files created in patch 1.08 or later
Х Chickens that exit roof of map now die instantly
Х Fixed bug where spell sword could spam empowered spell
Х Fixed bug where spellsword carried real sword in end
Х Disabled exiting end game credits until the very end
Х Fixed sky reveal at ending to fix black clouds and gray sky
Х Fixed las boss end frame not fading properly
Х Fixed Siphon on equipment not giving you siphon
Х Final boss has slightly more health, and deals SLIGHTLY more damage

v1.0.7
Major Changes:
Х Fixed bug where alt-tabbing while text typing occrured would crash the game (graphics virtualization)
Х Fixed Compass bug exit room
Х Fixed bug where if Graphic Virtualization failed multiple times in a row, your BG and FG disappeared
General Fixes:
Х Fixed bug where last boss wasn;t being tracked as killed
Х Fixed timer total display bug
Х Fixed Final boss HP not being at max at fight start
Х Final boss HP reduced slightly
Х Fixed bug with hiding/displaying manor closed manor on 360 controller
Х Fixed bug where hitting Skeleton archers removed their colouring
Х Fixed visual bug with randomize trait if you pressed it really quick
Х Last boss drops proper money now
Х Miniboss name fixes
Х Total playtime and deaths added to credit end
Х Fixed grammar for when you;re killed by bosses with proper names
Х Typo fix for architect and siphon equipment

v1.0.6
Priority Fix:
Х Fixed bug where player would sometimes hook to 1 ways. This bug cropped up during our last emergency fix
Major Changes:
Х Final boss orb attack removed
Х Blob boss spike removed inbetween flooring gaps
Х Revamped ending screen. Fixed all bugs, rearranged enemies, and gave each enemy a plaque
Х Fairy Chest objective plate now fades if enemy or player touches it
Х helios blessing now drops 2 gold per kill
Х Tower Boss room has 2 less spikers in room
Х Boss rooms now drop 1 health and 1 mana
Х Maxxing MP on lich now displays a message
General Fixes:
Х Final boss Sword spell increased from 7 to 8
Х Lich max hp reduced from 1.25 to 1.0
Х Lich max map raised from 1.25 to 2.0
Х Lich starting MP reduced from 0.65 to 0.5
Х Lich Mana start is now 0.5
Х Console writelines removed
Х There are now 2 less spikers in the fireball room
Х Spikers HP reduced to 5 across all forms
Х Damage shield mana drain reduced from 7 per tick to 5
Х Fireballs deal SLIGHTLY less damage
Х Tower boss deals slightly less damage and has slightly less health
Х Additional help hints added to death screen
Х Layer fix in a 1x3
Х Earth wizards Blob boss level reduction increased from 11 to 12
Х Fixed wolves hitting bookcases
Х Fixed gigantism covering flight text
Х Fixed paladins getting auto hit after blocking if mana gets drained to 0
Х Fixed 1 pixel too short in credits bug
Х Fixed no look fairy chest distance being too far
Х Re-added fan of man text to lineage screen
Х Fixed bug where rerolling children was not updating the deion plate
Х Fixed ending screen weird sfx playing
Х Fixed bug where visual effects were being applied to ending screen
Х Fixed movement display and speed bug
Х Fixed random teleporters putting you in weird places
Х Fixed colour on some enemies not correct
Х Fixed killed by text to properly set minibosses to singular
Х Fixed numerous bugs with savant where you could get spells like damage shield and never being able to turn them off
Х Fixed bug where quitting the game in the carnival room made the carnival room spell your spell
Х Fixed bug where you could swap spells as the archmage in carnival rooms
Х Fixed bug where last boss was still being ******* at the end
Х Fixed bug where alttabbing the ending screen removed the wallpaper
Х Added quick drop help text to options menu

v1.0.5a
Bug Fixes:
Х Fixed bug where, if your game was running at a certain frame rate, you had a % chance of falling through 1-ways

v1.0.5
Bug Fixes:
Х Steam achievements now display a notification in the Steam overlay
Х New Collision logic fixes. Enemies and players should react to diagonals better
Х Fixed ending sequence
Х Fixed bug with mage miniboss spells not following hands
Х Added missing sfx to mage miniboss
Х Architect bug fix. Rounding error
Х Exiting room of chest dude bug fix
Х Ending sequence camera start position bug fix
Х Weight In smithy text realignment to fix overlap
Х Logic fix to player card
Х NG Text fix
Х NG title fix
Х Typo fix for gay trait. A rogue a was implying things we didn;t mean
Х Enchantress missing sfx fix
Х Smoke re-added to tower
Х Credits update
Х Audio attenuation fix
Х Fix to rot angles
Х Ending sequence changed
Х Special class end fix
Х MB portrait tell removed
Х Miner lamp bug fix
Х Cleaning of death screen
Х Additional sfx added
Х Fixed achievements not popping up
Х Fixed horse run into dwarf holes bug
Х Added sfx to health fountain
Х Fixed boss smoke at the ending screen
Х Gold saved for NG at start bug fix
Х Fixed projectile dissapearance bug fix
Х Fix tiomestopCB bug
Х Fixed audio eyeball and skeleton bug
Х Text update to Poition_Up to better showcase it works for mana and health
Balance Tweaks:
Х Mage magic damage reduced from 1.5 to 1.35
Х Lich atk damage mod raised from 0.6 to 0.75
Х Lich max hp and mp conversion reduced from 2.0 to 1.25
Х Lich now gains a flat 4 hp per kill as opposed to 3/6 based off enemy level
Х Lich starting mp raised from 0.7 to 0.75

v1.0.4
Х Initial release

v1.0.3
Х Demo


—криншоты









¬идео
http://youtu.be/T0DKxOEikTs

«алил: понч
–азмер: 123.85 MB (129860937 Bytes)
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